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PacketHop
kills access-points model of wireless network

By
John Cox
Network
World, 08/22/05
Software
that creates a wireless mesh network with the need for conventional
access points will be launched next month by start-up PacketHop.
TrueMesh
software works on Windows XP and allows laptops and tablets
to create an instant wireless network that dynamically routes
data among the computers forming the mesh. It's as if each
wireless device incorporated its own wireless LAN access point.
The company
has been working on the product for nearly three years. One
addition has been to create a public-key infrastructure for
managing digital certificates among mobile clients that might
be constantly moving and reconnecting.
PacketHop
also created a public-safety collaboration application, a
management console, and a software gateway that links remote
PacketHop mesh networks over conventional WANs.
NICs
based on 802.11 can communicate directly in what's called
ad hoc mode, though typically wireless LAN clients communicate
by connecting to an access point that is wired to a nearby
Ethernet switch.
Several
companies have introduced fixed access points that have two
or more radios and routing algorithms to create an outdoor
wireless mesh. These companies include BelAir, Nortel, Strix,
and Tropos. Firetide and Strix have access points that can
create an indoor mesh.
But PacketHop
seems to be unique in creating what it terms a mobile mesh,
which forms and reforms as wireless notebooks and tablets
come within range of each other. These clients can also connect
to any fixed conventional wireless LAN access point.
That
means that police, fire and emergency crews are able to create
an instant wireless network at any location. As more laptops
and tablets are brought to the scene, the mesh algorithms
can create more routes for video streams, text messages, and
photos.
To maximize
distances, PacketHop recommends the use of high-powered radio
cards. Typically, these cards run at 30 to 50 milliwatts,
but some cards run at 100 milliwatts or more.
A recent
police department pilot also made use of directional antennas
and a radio amplifier, both mounted in the squad cards. PacketHop
executives say the higher-power 11b/g cards have a range of
1,000 to 2,000 feet, compared to typical indoor WLAN ranges
of around 300 feet. In the pilot, the special antenna and
amplifier boosted the range to nearly a mile.
Throughput
in 802.11 networks drops in steps as the radios get farther
apart. It declines as mesh clients route, or hop, through
several radios to send or receive a message. PacketHop says
its algorithms optimise throughput, so that after four or
five hops, the throughput loss stabilizes at about 60 percent
to 70 percent of what it was at the outset. Maximum throughput
for the increasing popular 11g NICs is about 20 to 23Mbits/s,
so users can expect something in the mid to high teens for
a mesh with more than four or five hops.
The PacketHop
software is expected to ship in September: Each client costs
about $2,000; the management console with gateway software
costs $25,000.
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